<?xml version='1.0' encoding='UTF-8'?>
<ea3>
  <id>
    <pcbid __type="str">00010203040506070809</pcbid>
    <hardid __type="str">00010203040506070809</hardid>
  </id>
  <soft>
    <model __type="str">KFC</model>
    <dest __type="str">J</dest>
    <spec __type="str">G</spec>
    <rev __type="str">A</rev>
    <ext __type="str">2025042202</ext>
  </soft>
  <timezone __type="s32">32400</timezone>
  <encoding __type="str">SHIFT_JIS</encoding>
  <format __type="str">binary</format>
  <network>
    <services __type="str">https://eamuse.konami.fun/service/services/services/</services>
    <services_localstrap __type="str">http://eamuse.konami.fun/service/services/services/</services_localstrap>
    <sz_xrpc_buf __type="u32">102400</sz_xrpc_buf>
    <ssl __type="bool">1</ssl>
  </network>
  <share>
    <config_file __type="str">./prop/share-config.xml</config_file>
  </share>
  <option>
    <service __type="u8">1</service>
    <pcbevent __type="u8">1</pcbevent>
    <apsmanager __type="u8">0</apsmanager>
  </option>
  <service>
    <cardmng __type="u8">1</cardmng>
    <package __type="u8">1</package>
    <userdata __type="u8">1</userdata>
    <userid __type="u8">0</userid>
  </service>
  <facility>
    <sz_prop_buf __type="u32">4096</sz_prop_buf>
  </facility>
  <client>
    <nr_clients __type="u32">1</nr_clients>
    <nr_coinslot __type="u32">1</nr_coinslot>
  </client>
  <eacoin>
    <enable __type="u8">1</enable>
    <control_ref __type="str">/eacoin/enable</control_ref>
    <nr_vslot __type="u32">1</nr_vslot>
    <sz_opt_buf __type="u32">32768</sz_opt_buf>
  </eacoin>
  <pos>
    <nr_coinslot __type="u32">1</nr_coinslot>
    <pp_enable __type="bool">1</pp_enable>
    <coin>
      <freeplay_ref __type="str">/coin/freeplay</freeplay_ref>
      <slot1>
        <type __type="str">throw</type>
        <src __type="str">coin</src>
        <slot __type="u8">1</slot>
        <event __type="str">coin.i</event>
        <player_ref __type="str">/coin/slot1/player</player_ref>
        <coin_credit_ref __type="str">/coin/slot1/coin_credit</coin_credit_ref>
      </slot1>
      <service>
        <type __type="str">throw</type>
        <src __type="str">service</src>
        <event __type="str">service.p</event>
        <coin_event __type="str">/coin/slot1</coin_event>
      </service>
      <p1s01a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/start</credit_ref>
      </p1s01a1>
      <p1s02a1>
        <type __type="str">consume</type>
        <event __type="str">game.c</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/continue</credit_ref>
      </p1s02a1>
      <p1s03a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.join</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/join</credit_ref>
      </p1s03a1>
      <p1s04a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.free</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/startfree</credit_ref>
      </p1s04a1>
      <p1s05a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item1</credit_ref>
      </p1s05a1>
      <p1s06a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item2</credit_ref>
      </p1s06a1>
      <p1s07a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item3</credit_ref>
      </p1s07a1>
      <p1s08a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.04</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item4</credit_ref>
      </p1s08a1>
      <p1s09a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.05</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item5</credit_ref>
      </p1s09a1>
      <p1s10a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.06</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item6</credit_ref>
      </p1s10a1>
      <p1s11a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.07</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item7</credit_ref>
      </p1s11a1>
      <p1s12a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.08</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item8</credit_ref>
      </p1s12a1>
      <p1s13a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.09</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item9</credit_ref>
      </p1s13a1>
      <p1s14a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.10</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item10</credit_ref>
      </p1s14a1>
      <p1s15a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.11</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item11</credit_ref>
      </p1s15a1>
      <p1s16a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.12</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item12</credit_ref>
      </p1s16a1>
      <p1s17a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.13</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item13</credit_ref>
      </p1s17a1>
      <p1s18a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.14</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item14</credit_ref>
      </p1s18a1>
      <p1s19a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item15</credit_ref>
      </p1s19a1>
      <p1s20a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item16</credit_ref>
      </p1s20a1>
      <p1s21a1>
        <type __type="str">consume</type>
        <event __type="str">game.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item17</credit_ref>
      </p1s21a1>
      <p1s22a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.18</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item18</credit_ref>
      </p1s22a1>
      <p1s23a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.19</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item19</credit_ref>
      </p1s23a1>
      <p1s24a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.20</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item20</credit_ref>
      </p1s24a1>
      <p1s25a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.21</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item21</credit_ref>
      </p1s25a1>
      <p1s26a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.22</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item22</credit_ref>
      </p1s26a1>
      <p1s27a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.23</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item23</credit_ref>
      </p1s27a1>
      <p1s28a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.24</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item24</credit_ref>
      </p1s28a1>
      <p1s29a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.25</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item25</credit_ref>
      </p1s29a1>
      <p1s30a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.26</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item26</credit_ref>
      </p1s30a1>
      <p1s31a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.27</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item27</credit_ref>
      </p1s31a1>
      <p1s32a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.28</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item28</credit_ref>
      </p1s32a1>
      <p1s33a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.29</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item29</credit_ref>
      </p1s33a1>
      <p1s34a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.30</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item30</credit_ref>
      </p1s34a1>
      <p1s35a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.31</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item31</credit_ref>
      </p1s35a1>
      <p1s36a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.32</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item32</credit_ref>
      </p1s36a1>
      <p1s37a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.33</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item33</credit_ref>
      </p1s37a1>
      <p1s38a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.34</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item34</credit_ref>
      </p1s38a1>
      <p1s39a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.35</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item35</credit_ref>
      </p1s39a1>
      <p1s40a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.36</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item36</credit_ref>
      </p1s40a1>
      <p1s41a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.37</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item37</credit_ref>
      </p1s41a1>
      <p1s42a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.38</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item38</credit_ref>
      </p1s42a1>
      <p1s43a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.39</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item39</credit_ref>
      </p1s43a1>
      <p1s44a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.40</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item40</credit_ref>
      </p1s44a1>
      <p1s45a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.41</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item41</credit_ref>
      </p1s45a1>
      <p1s46a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.42</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item42</credit_ref>
      </p1s46a1>
      <p1s47a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.43</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item43</credit_ref>
      </p1s47a1>
      <p1s48a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.44</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item44</credit_ref>
      </p1s48a1>
      <p1s49a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.45</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item45</credit_ref>
      </p1s49a1>
      <p1s50a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.46</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item46</credit_ref>
      </p1s50a1>
      <p1s51a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.47</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item47</credit_ref>
      </p1s51a1>
      <p1s52a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.48</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item48</credit_ref>
      </p1s52a1>
      <p1s53a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.49</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item49</credit_ref>
      </p1s53a1>
      <p1s54a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.50</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/item50</credit_ref>
      </p1s54a1>
      <end>
        <type __type="str">consume</type>
        <event __type="str">game.e</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </end>
      <read>
        <type __type="str">consume</type>
        <event __type="str">pdata.r</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </read>
      <write>
        <type __type="str">consume</type>
        <event __type="str">pdata.w</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </write>
      <match>
        <type __type="str">consume</type>
        <event __type="str">match.m</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </match>
      <mode_s_game>
        <type __type="str">consume</type>
        <event __type="str">mode.s.game</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </mode_s_game>
      <mode_s_test>
        <type __type="str">consume</type>
        <event __type="str">mode.s.test</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </mode_s_test>
      <game_s_free_first>
        <type __type="str">consume</type>
        <event __type="str">game.s.free.first</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </game_s_free_first>
      <update_ready>
        <type __type="str">consume</type>
        <event __type="str">update.r</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </update_ready>
      <update_downloaded>
        <type __type="str">consume</type>
        <event __type="str">update.d</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </update_downloaded>
      <time_uptime>
        <type __type="str">consume</type>
        <event __type="str">time.up</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </time_uptime>
      <time_playtime>
        <type __type="str">consume</type>
        <event __type="str">time.play</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </time_playtime>
      <time_playtimepass>
        <type __type="str">consume</type>
        <event __type="str">time_playtimepass</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </time_playtimepass>
      <kfc_rec_start>
        <type __type="str">consume</type>
        <event __type="str">KFC.rec.s</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_rec_start>
      <kfc_rec_upload>
        <type __type="str">consume</type>
        <event __type="str">KFC.rec.u</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_rec_upload>
      <kfc_game_s_light>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.light</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_light>
      <kfc_game_s_standard>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.standard</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_standard>
      <kfc_game_s_standard_plus>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.standard.plus</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_standard_plus>
      <kfc_game_s_blaster>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.blaster</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_blaster>
      <kfc_game_s_paradise>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.paradise</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_paradise>
      <kfc_print_premium>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.premium</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_premium>
      <kfc_mode_s_online>
        <type __type="str">consume</type>
        <event __type="str">KFC.mode.s.online</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_mode_s_online>
      <kfc_mode_s_local>
        <type __type="str">consume</type>
        <event __type="str">KFC.mode.s.local</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_mode_s_local>
      <kfc_mode_s_skill>
        <type __type="str">consume</type>
        <event __type="str">KFC.mode.s.skill</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_mode_s_skill>
      <kfc_print_o>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.o</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_o>
      <kfc_print_o_change>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.o.change</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_o_change>
      <kfc_print_o_test>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.o.test</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_o_test>
      <kfc_print_o_reprint>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.o.re</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_o_reprint>
      <kfc_print_error>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.e</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_error>
      <kfc_print_card_1>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.card.1</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_card_1>
      <kfc_print_card_2>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.card.2</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_card_2>
      <kfc_print_card_3>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.card.3</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_card_3>
      <kfc_print_card_4>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.card.4</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_card_4>
      <kfc_print_card_5>
        <type __type="str">consume</type>
        <event __type="str">KFC.print.card.5</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_print_card_5>
      <kfc_game_s_premiumtime>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.premiumtime</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_premiumtime>
      <kfc_game_s_megamixbattle>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.megamixbattle</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_megamixbattle>
      <kfc_game_s_arena>
        <type __type="str">consume</type>
        <event __type="str">KFC.game.s.arena</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_game_s_arena>
      <kfc_valkyrie_generator>
        <type __type="str">consume</type>
        <event __type="str">KFC.valkyrie.generator</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/event</credit_ref>
      </kfc_valkyrie_generator>
      <pp_event01>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.1gameplay</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event01>
      <pp_event02>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.standard</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event02>
      <pp_event03>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.blaster</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event03>
      <pp_event04>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.paradise</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event04>
      <pp_event05>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.print.premium</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event05>
      <pp_event06>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.premiumtime</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event06>
      <pp_event07>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.valkyrie.megamixbattle</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event07>
      <pp_event08>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.valkyrie.arena</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event08>
      <pp_event09>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.valkyrie.generator</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event09>
      <pp_event10>
        <type __type="str">consume</type>
        <event __type="str">pp.KFCA.play.standard.plus</event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event10>
      <pp_event11>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event11>
      <pp_event12>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event12>
      <pp_event13>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event13>
      <pp_event14>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event14>
      <pp_event15>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event15>
      <pp_event16>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event16>
      <pp_event17>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event17>
      <pp_event18>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event18>
      <pp_event19>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event19>
      <pp_event20>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event20>
      <pp_event21>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event21>
      <pp_event22>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event22>
      <pp_event23>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event23>
      <pp_event24>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event24>
      <pp_event25>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event25>
      <pp_event26>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event26>
      <pp_event27>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event27>
      <pp_event28>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event28>
      <pp_event29>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event29>
      <pp_event30>
        <type __type="str">consume</type>
        <event __type="str"></event>
        <player_ref __type="str">/coin/player1/ref_slotid</player_ref>
        <credit_ref __type="str">/coin/pp_event</credit_ref>
      </pp_event30>
    </coin>
    <eacoin>
      <p1s01a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/start</price_ref>
      </p1s01a1>
      <p1s02a1>
        <type __type="str">consume</type>
        <event __type="str">game.c.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/continue</price_ref>
      </p1s02a1>
      <p1s03a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.join.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/join</price_ref>
      </p1s03a1>
      <p1s04a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item1</price_ref>
      </p1s04a1>
      <p1s05a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item2</price_ref>
      </p1s05a1>
      <p1s06a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item3</price_ref>
      </p1s06a1>
      <p1s07a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.04</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item4</price_ref>
      </p1s07a1>
      <p1s08a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.05</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item5</price_ref>
      </p1s08a1>
      <p1s09a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.06</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item6</price_ref>
      </p1s09a1>
      <p1s10a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.07</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item7</price_ref>
      </p1s10a1>
      <p1s11a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.08</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item8</price_ref>
      </p1s11a1>
      <p1s12a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.09</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item9</price_ref>
      </p1s12a1>
      <p1s13a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.10</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item10</price_ref>
      </p1s13a1>
      <p1s14a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.11</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item11</price_ref>
      </p1s14a1>
      <p1s15a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.12</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item12</price_ref>
      </p1s15a1>
      <p1s16a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.13</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item13</price_ref>
      </p1s16a1>
      <p1s17a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.14</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item14</price_ref>
      </p1s17a1>
      <p1s18a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item15</price_ref>
      </p1s18a1>
      <p1s19a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item16</price_ref>
      </p1s19a1>
      <p1s20a1>
        <type __type="str">consume</type>
        <event __type="str">game.s.ec</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item17</price_ref>
      </p1s20a1>
      <p1s21a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.18</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item18</price_ref>
      </p1s21a1>
      <p1s22a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.19</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item19</price_ref>
      </p1s22a1>
      <p1s23a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.20</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item20</price_ref>
      </p1s23a1>
      <p1s24a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.21</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item21</price_ref>
      </p1s24a1>
      <p1s25a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.22</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item22</price_ref>
      </p1s25a1>
      <p1s26a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.23</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item23</price_ref>
      </p1s26a1>
      <p1s27a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.24</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item24</price_ref>
      </p1s27a1>
      <p1s28a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.25</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item25</price_ref>
      </p1s28a1>
      <p1s29a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.26</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item26</price_ref>
      </p1s29a1>
      <p1s30a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.27</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item27</price_ref>
      </p1s30a1>
      <p1s31a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.28</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item28</price_ref>
      </p1s31a1>
      <p1s32a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.29</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item29</price_ref>
      </p1s32a1>
      <p1s33a1>
        <type __type="str">consume</type>
        <event __type="str">game.i.30</event>
        <player_ref __type="str">/eacoin/slot1/player</player_ref>
        <price_ref __type="str">/eacoin/game/item30</price_ref>
      </p1s33a1>
    </eacoin>
  </pos>
</ea3>